Point of view is valid...but most of them are pretty bullshit most of the time. Traits like Berserker are blatantly overpowered due to Bacta Bomb and Adrenaline Stim. And now, with Bacta Bomb, if you pop personal shield you take 3 melees to kill. Cycler rifle won't even kill that point blank without a headshot. Ion grenade and shot are both trash, and if scatter gun is not allowed.... Almost everyone I've talked to from other clans thinks cargo might be more interesting without charge cards. Just because you "think" there's a counter to every card, which there isn't (like how stupid some guns are with explosive shot +- Berserker), doesn't make it fun.
Honestly, most of us think Cargo mode is boring anyway, but cards like shield just make it even more uninteresting. MY main concern however is that not using charge cards will make it impossible to cap, because Pulse Cannon is so strong. There's no counter to a Pulse Cannon except kinda personal shield or using your own Pulse Cannon. It's already evident when 8 people in a 4v4 Drop Zone are using Pulse Cannon.
I really just don't want to play Cargo =P. Just a one-shot kill camp fest.
If we were talking Drop Zone, I think the game would be more fun if charge cards and pulse cannon didn't exist.
I'll probably end up playing if Cargo is the next tournament, but I honestly won't like playing with or without charge cards. There's nothing wrong with people trying to find ways to make the game more balanced/interesting. Just because we would live with using everything doesn't mean it's fun.