January 2017 Battlefront 3 Patch Notes

News related items posted by the publishing team.
User avatar
Not Admin
Posts: 1074
PSN: Mike_Fullerton

January 2017 Battlefront 3 Patch Notes

Post#1 » Tue Jan 17, 2017 5:57 am

Link: http://starwars.ea.com/starwars/battlef ... atch-notes

From Dice:
"Below are the patch notes specific to PlayStation 4, PC, and Xbox One for the Star Wars Battlefront January patch update.
Bug fixes and tweaks

General: Various minor UI issues.
General: Various lighting fixes
General: Various minor art updates on Rogue One: Scarif maps

Game Modes:
Walker Assault: Fixed a bug where three uplinks could be seen at the same time on Rogue One: Scarif maps
Walker Assault: Adjusted all Hero spawn points on Rogue One: Scarif maps
Walker Assault: Changed Y-wing timer to 30 seconds on Rogue One: Scarif maps
Walker Assault: Adjusted AT-AT health across all maps
Walker Assault: Adjusted AT-AT speed on Twilight on Hoth
Infiltration: Adjusted playable area during The Approach
Infiltration: Fixed an issue where users could not grab another Data tape after using the Jump Pack
Hero Hunt: Fixed a bug with the Hero selection screen
Heroes vs. Villains: Changed to only 1 set per map
Battle Station: R2-D2 ignores benefits from Bacta Bomb and Medical Droid
Private Match: Fixed an end of round issue on Infiltration where the U-wing didn't spawn if switching teams in a 1v1 match

Weapons & Star Cards:
Sonic Imploder: Fixed criteria for Grenadier Hutt contract regarding the Flash requirement
Sonic Imploder: Increased blast radius from 2 to 4 meters
Sonic Imploder: Increased explosion damage from 90 to 100
TIE Striker: Raised projectile speed from 800 to 1000 meters/second
TIE Striker: Increased explosion damage from 5 to 10
A-180: Fixed a rare bug where users could be spawned with their regular Star Card primary hand instead of the A-180 module

Most stuns will be prevented for 2 seconds after a Hero has been stunned once. This doesn’t apply to specific stuns like Force Choke and Force Push

Reduced Microgrenades inner radius from 3 to 2.5 meters
Reduced Microgrenades radius from 5 to 4 meters

Increased Roar recharge time from 28 to 35 seconds
Decreased main projectile Explosion damage from 45 to 38

Darth Vader
Can now use his Saber Throw and Heavy Strike when Force Choking
Increased Trait radius from 10 meters to 15
Trait no longer affect enemies
Trait values now correctly match the UI description, Level 1 20%, Level 2 50%, Level 3 80%

Increased Trait radius from 8 to 13 meters
Fixed looping stun animation on Trooper Bane shots
Stormtroopers affected by Bacta will now be defeated by Trooper Bane
Trait values now correctly match the UI description, Level 1 20%, Level 2 40%, Level 3 60%

Increased Trait radius from 10 to 12 meters
Armor Breaker is applying the armor reduction after the damage is done
Reduced Armor Breaker homing capabilities
Trait values now correctly match the UI description, Level 1 10%, Level 2 20%, Level 3 40%

Decreased speed at Trait level 3 from 80% to 70%
Shield Deflection can now block Krennic’s Armor Breaker ability

Increased Pistol End damage from 35 to 69
Increased Pistol start falloff damage from 40 To 50
Increased Pistol end falloff damage from 60 To 70
Decreased Rifle configuration Overheat per bullet from 0.068 to 0.055

Will no longer be damaged from his Power Blast Explosion
Power Blast now goes on cooldown properly after deactivation

Stuns Luke out of Block for 2 seconds when shooting him with Slow targeting

Boba Fett
Increased Flamethrower damage against Chewbacca by 50%

U-Wing: Fixed missile warning issues"

Post in here if you guys find any changes they didn't put in the patch notes, I will probably do the same. Hopefully they didn't break anything.

Return to “News”

Who is online

Users browsing this forum: No registered users and 1 guest


Login  •  Register