iiGoHamOnYou wrote:For those of you new to competitive gaming, I understand you may not fully understand why I proposed this multi mode concept. See the links above for a picture and video example of how multi mode tournaments work and why it is by far the most competitive and most balanced tournament. This is not the only game to where there are stronger teams on certain game modes. It's nothing out of the ordinary..
iiGoHamOnYou wrote:On a side note it would also be great to see all modes being played in scrims, besides one game mode for the next one to two months. Before we know it the beta for Battlefront 2 will be out and we will on move on. And throwing out another idea for our last BF1 tournament ---it would be a cool idea to have a CLASS ONLY Tournmanent to end out SWBF1, something to where we have 4 players with preset classes similar to the infantry, specialist, heavy gunner and officier on a multi mode tournament layout. Not only will it prepare everyone for BF2 but it sounds really fun.
=BA=Deadman wrote:mike you're saying there's a chance?!? (my classes are still around on the site and if there's a tournament that ran with them I think I might have to join a team despite not having played EABF in months)
=BA=Deadman wrote:All must use scout trait (I don't understand why they like the idea of having people visible for just running on the map)
=BA=Deadman wrote:Time to kill was pretty fast (at least in competitive) so maybe having everyone running bodyguard might not hurt, but honestly leveling up a trait sounds like such a terrible idea. Also sounds like the EABF2 might be pay to win for a bit every time a new season comes out with the whole elite star card system they have thought up. Not like that will affect gameplay at all
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