Summary of Cargo III Rules

Matchups posted and sorted out for the third Cargo tournament on PS4.
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Summary of Cargo III Rules

Post#1 » Mon Apr 17, 2017 2:14 am

I just wanted to make a smaller post that lists some of the basic rules.
This post isn't where the full rules are that will be used to settle disputes. The full rules can be found by clicking here.

Rules Summary:
  • All of the rules listed here are the default rules, if both you and your opponent think a certain rule is stupid, you can make what is called a "gentleman's agreement" to change something. Some examples of this could be allowing traits, banning the EE-3, allowing triangle cards, doing a best 3 out of 5, banning scout binoculars, playing a DLC map, or doing a 3v3.

  • Any of the original main game’s eleven primary weapons can be used. Any guns added in free or paid updates prior to the to the tournament are also allowed with 3 exceptions.
    • The EE-4 is banned.
    • The TL-50 Heavy Repeater is banned.
    • The A180 is limited to 1 per team.
  • No traits are allowed for this tournament. Every trait in the game is banned.

  • All Charged Star Cards (Middle Star Cards that are activated with Triangle), are banned by default for this tournament.
    • The rifle mode of the A180 is not considered a Charged Star Card, and it is allowed.
  • Any of the main game and free update side Star Cards (Cards that go on L1 and R1) may be used freely with these exceptions.
    • The Bacta Bomb Star Card is banned.
    • The Pulse Cannon Star Card and the Bowcaster Star Card together in total are limited to one. This means that your team can only be using one or the other, not both, and only 1 copy.
  • All paid DLC side Star Cards (Cards that go on L1 and R1) are allowed by default for this tournament and may be used freely with four exceptions.
    • The Scatter Gun Star Card is banned.
    • The Shock Grenade Star Card is banned.
    • The Medical Droid Star Card is banned.
    • The Dioxis Grenade Star Card is limited to 1 per team.
  • Minimum battle size is 4v4, maximum battle size is 6v6.

  • The format is a group stage leading into a single elimination bracket. The top 2 teams in each group will move on to a top 10 bracket.

  • After the group stage is over, no players may be added to a teams' roster.

  • Matches are best 2 out of 3, if a Cargo map ties, it is replayed in sudden death format with the same factions, the next team to score will win. This is the same rule as Cargo II.

  • The map picking process is the exact same as it was for Cargo II, with one small change. The higher seed will decide if they would like to pick 2 maps or 2 factions. After that the lower seed will either have 2 faction picks or 2 map picks depending on what the other team chose. The team that didn't pick the map picks the faction and vise versa.
    • Whichever team picks 2 maps doesn't pick the first and third map at the same time right away, but rather maps are chosen one at a time. This is a slight change from Cargo 2 but it is the same other than this.

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